Game title: Bomberman the Fighters.

This is a free/non-profit fan-game. Bomberman is © Konami. Please support official releases.


Alpha 0.2.1 | October 30th 2026

+ New characters: Pretty Bomber and Regulus.

+ Akabon and Aobon outfits for Shirobon/Kurobon. Use input number 2 to select on character menu.

+ Idle animation for Kurobon.

+ New commands for Shirobon/Kurobon: Go for Broke, Slayer, Quick-cast Bomb.

* Return to snowy stage, with snow particles.

* Improved grab logic.

* Explosions no longer cast shadows.

* Shirobon/Kurobon voice lines are louder.

* Tweaked walking and run animations.

* Improved input system, directional input can be held for certain commands instead of tapping in sync.

* Fixed character select not opening after confirming character in online play. (Really this time.)


Alpha 0.2.0 | October 21st 2026

+ Launching/Scorching fist move for Shirobon and Kurobon. Both characters execute this move differently from each other.

+ Wake-up kick, wake-up low kick, and quickstand.

+ Side rolling while laying.

+ Throw attacks.

+ Animations for player hit while airborne.

* Improved character models.

* Wake-up kick, wake-up low kick, and quickstand.

* Improved left/right punch animations.

* Fixed random character select for players not playing when time is up.

* Fixed character select not opening after confirming character in online play.

* Fixed players sometimes playing walk animation at start of new round.


Alpha 0.1.0 | August 13th 2026

+ Character select.

+ Guarding. Stand still or move backwards.

+ Left/Right uppercut moves.

+ Spring kick and rising cross chop moves.

+ Music for main menu.

+ Pause toggle.

+ Facial expressions.

+ Press START to join offline play. (In preparation for future CPU player system!)

* Updated online menu background.

* Increased buff time for inputs.


Alpha 0.0.0 | August 1st 2026

+ Online play. Play with your friends online!

+ Bomb attacks, check inputs guide.

+ Textures for Shirobon/Kurobon

+ Player health.

+ Gameplay UI

+ New UI text font. (Credit to @somepx from Itch.io!)

+ Round system. Win enough rounds to win the whole game!

+ Sound and music.

* Removed frame cap.

* Fixed/improved combo system.


Indev 0.1.0 | July 12th 2026

+ Stage system. Currently there's only one stage made for testing, prettier stages will come over time!

+ Placeholder menus.

+ New character models.

* Polished animations.


Indev 0.0.0 | June 27th 2026

* First indev build release. Enjoy!